So what does Sony do? Does it continue to stick with its current strategy where it's almost embarrassed to show the PS4 Pro in fear of frightening those still playing on the base unit, or does it go toe-to-toe with its rivals in Redmond and always put its best foot forward? It's an interesting dilemma, but one that needs to be resolved. The question becomes more interesting when you consider that there's absolutely no doubt – whether it's the inevitable Forza 7, Crackdown 3, or any other game – that Microsoft will always show the Project Scorpio version moving forwards. Here's a question to consider: the Japanese giant will show God of War during its press conference – but which version will it plump up for? Common sense suggests it'll demo the best version, but that's not how it's handled the PS4 Pro thus far. Does that mean that June's convention will follow a similar format? Sony, for the most part, has continued to show games running on base hardware Horizon: Zero Dawn's trailers were generally restricted to the core console experience, and even pre-release there was a big embargo restricting the media on how much PS4 Pro footage could be shown. You could argue that, with sales trends the way they are, Microsoft has nothing to lose – but it begs the question: when is Sony going to take its own console seriously?Ĭonsider the upcoming E3 2017, where the battle lines between mid-generation boxes will certainly be painted. The difference, then, is in approach: Phil Spencer and his team – perhaps with their backs against the wall – have painted the new console in a different light to how Sony did with the PS4 Pro where the latter almost embarrassingly launched its own device, the former is eager to make the largest splash imaginable. Despite constant reiteration from Microsoft that there'll be no exclusive content on its own mid-generation play, there's been plenty of confusion from consumers and press members alike that it's a new generation the specifications are certainly a year more advanced than those in the PS4 Pro, but it's not enough to reset the gaming clock – and nor do the people at Redmond want it to. Which is fine, but with Project Scorpio its competitor is going the other direction. And in doing so it's almost undersold the appliance at times – it's given the impression among consumers and the media that it's not a big deal. The company's made very clear that the PS4 Pro is an iterative step-forward – an optional purchase that's desirable but ultimately unnecessary. It's hard to shake the impression sometimes that Sony's scared to talk-up the advantages of its supercharged system: it doesn't want to upset or irritate owners of the base model. The presentation was muted and without fanfare: it turned many people off the platform before they'd even had a chance to see it in action. Cast your mind back to September's coming out party: a traditionally turgid press conference where the firm learned that it's perhaps impossible to demonstrate the advantage of iterative hardware via a low-resolution stream. The manufacturer's goal was never to change the base experience, just elevate it to the next level for people who demand more or already own a 4K television screen.īut the company's approach to the console has been odd, albeit understandable. Designed to take existing PS4 games and push them to the next level, the system has generally achieved its aims by bumping resolutions, effects, and other features depending on the developer's decision. Sony released the PlayStation 4 Pro last year, and it's a good iterative console.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |