![]() TNLPOG, VNLPOG, ENLPOG, GNLPOG AND STOPPK OR MIGHT BE STOOPK. Here are some weird level codes to for Super Mario Brothers (NES): Here are some game genie codes that I still remember from way back in the 1990’s.:ĪGAPPT: This code will let Mario go down every pipe in every level and the same pipe that you come up out of you can also go back down in it. GOZSXX – Invincibility from Everything including Lava.Princess Toadstool as an enemy, Koopa on 1-1, Squids on land, etc. PIGPOG – This is a really great Game Genie code that results in all sorts of fun and random errors, but the graphics remain clear and normal.If you have any experience with the always stay big code, you will know that it does NOT work until you get a Super Mushroom. SZLIVO – Mario or Luigi will start out small.LUGLUG – Mushrooms and stars tug around.PKAOZP – Permanent Starman!! But sometimes you die after beating a level on a flag pole.KAAEPO – You can jump on top of koopas multiple times and get extra lives!.SIKAEP – Super crazy level and you can jump high.LUILUI – Instead of getting mushrooms you get Starman power food.LEAPYE – A flooded castle infested by koopas.PEAPYE – Night time coin swim, very crazy!.You keep warping through levels and negative levels until the game freezes up. KILLLU – Once you get big and jump, you are warped to the next level.SUEISA – Enemies are power-ups when touched.SIPPNG – Weird underwater castle-like levels.GIIIVY – Walk through pipes/blocks/walls.ZGGAEP – Double Mario all enemies are half of Bowser.GTTTTL – Water version of World 4-4 (World 0-1).SSASSA – Enemies die when you touch them.OZTLLX + AATLGZ + SZLIVO – Always stay Super/Fiery Mario.YAZUYG – “Moon gravity” from running only.YAZUIG – “Moon gravity” from a walking start.YAZULG – “Moon gravity” from a standing start.APZLGG – Mega-jump from a standing start only.APZLGK – Super jump from a standing start only.SXIOPO – Infinite lives for both players.VATOLE – Start player 1 with 8 lives and player 2 with 3 lives.AATOZE – Start players 1 and 2 with 9 lives.IATOZA – Start players 1 and 2 with 6 lives.AATOZA – Start players 1 and 2 with 1 life.Qt/SDL Port User Interface and Debug Tools for Version 2.6.Awesome Game Genie Codes For The NES Version Of Super Mario Bros! Windows Port Debugging Environment for Version 2.2.0 The 2.6.5 release is a maintenance update that contains various fixes from a back log of bugs and feature requests over the past year. You can find out what we've been up to since the last release by checking the commit browser. The ROM-hacking community, and the Tool-Assisted Speedrun Community. The concept behind FCEUX is to merge elements from FCEU Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, FCEUXDSP CE, and FCEU-mm into a single branch of FCEU.Īs the X implies, it is an all-encompassing version of the FCEU emulator that provides the best of all worlds for the general player, Over time FCE Ultra had separated into many distinct branches. The FCEUX concept is that of an "all in one" emulator that offers accurate emulation and the best options for both casual play and a variety of more advanced emulator functions.įor pro users, FCEUX offers tools for debugging, rom-hacking, map making, Tool-assisted movies, and Lua scriptingįCEUX is an evolution of the original FCE Ultra emulator. It supports both Windows and SDL versions for cross compatibility. ![]() It supports NTSC (USA/JPN), PAL (European), and NTSC-PAL Hybrid modes. ![]() FCEUX is a Nintendo Entertainment System (NES), Famicom, Famicom Disk System (FDS), and Dendy emulator. ![]()
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